Files
UE_SpaceStudio/SpaceStudioClient/Plugins/SocketServer/Source/SocketServer/Public/EventBean.h
T
2025-09-15 17:17:30 +08:00

25 lines
625 B
C++

// Copyright 2018-2020 David Romanski (Socke). All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "EventBean.generated.h"
UCLASS(Blueprintable, BlueprintType)
class UEventBean : public UObject
{
GENERATED_UCLASS_BODY()
public:
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FregisteredEventDelegate, const FString, message, const TArray<uint8>&, byteArray);
UFUNCTION()
void registeredEventDelegate(const FString message, const TArray<uint8>& byteArray);
UPROPERTY(BlueprintAssignable, Category = "SocketServer|Register|Events")
FregisteredEventDelegate onregisteredEventDelegate;
private:
};