Files
UE_SpaceStudio/SpaceStudioClient/Source/SpaceStudioClientEditor.Target.cs
T

16 lines
425 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class SpaceStudioClientEditorTarget : TargetRules
{
public SpaceStudioClientEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V4;
ExtraModuleNames.AddRange( new string[] { "SpaceStudioClient" } );
}
}