Files
UE_SpaceStudio/SpaceStudioClient/Plugins/SocketServer/Source/SocketServer/Private/SocketServer.cpp
T
2025-09-15 17:17:30 +08:00

22 lines
625 B
C++

// Copyright 2017-2020 David Romanski (Socke). All Rights Reserved.
#include "SocketServer.h"
#define LOCTEXT_NAMESPACE "FSocketServerModule"
void FSocketServerModule::StartupModule()
{
// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
}
void FSocketServerModule::ShutdownModule()
{
// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
// we call this function before unloading the module.
}
#undef LOCTEXT_NAMESPACE
IMPLEMENT_MODULE(FSocketServerModule, SocketServer)