Files
UE_SpaceStudio/SpaceStudioClient/Source/SpaceStudioClient.Target.cs
T

16 lines
411 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class SpaceStudioClientTarget : TargetRules
{
public SpaceStudioClientTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V4;
ExtraModuleNames.AddRange( new string[] { "SpaceStudioClient" } );
}
}