新增圣淘沙关卡及资产

This commit is contained in:
2026-08-14 18:37:52 +08:00
parent 3036254cfa
commit a8749d601a
189 changed files with 649 additions and 13 deletions
+105
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[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/Main.Main
EditorStartupMap=/Game/Main.Main
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
-D3D12TargetedShaderFormats=PCD3D_SM5
+D3D12TargetedShaderFormats=PCD3D_SM6
-D3D11TargetedShaderFormats=PCD3D_SM5
+D3D11TargetedShaderFormats=PCD3D_SM5
Compiler=Default
AudioSampleRate=48000
AudioCallbackBufferFrameSize=1024
AudioNumBuffersToEnqueue=1
AudioMaxChannels=0
AudioNumSourceWorkers=4
SpatializationPlugin=
SourceDataOverridePlugin=
ReverbPlugin=
OcclusionPlugin=
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
CacheSizeKB=65536
MaxChunkSizeOverrideKB=0
bResampleForDevice=False
MaxSampleRate=48000.000000
HighSampleRate=32000.000000
MedSampleRate=24000.000000
LowSampleRate=12000.000000
MinSampleRate=8000.000000
CompressionQualityModifier=1.000000
AutoStreamingThreshold=0.000000
SoundCueCookQualityIndex=-1
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/Engine.RendererSettings]
r.GenerateMeshDistanceFields=True
r.DynamicGlobalIlluminationMethod=1
r.ReflectionMethod=1
r.SkinCache.CompileShaders=True
r.RayTracing=True
r.Shadow.Virtual.Enable=1
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
r.ClearCoatNormal=True
r.VirtualTextures=True
r.VT.TileSize=512
r.RayTracing.Shadows=True
r.Lumen.HardwareRayTracing=True
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=True
r.ReflectionCaptureResolution=2048
r.AllowGlobalClipPlane=True
r.PostProcessing.PropagateAlpha=1
r.TextureStreaming=False
[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
[/Script/Engine.UserInterfaceSettings]
bAuthorizeAutomaticWidgetVariableCreation=False
FontDPIPreset=Standard
FontDPI=72
DesignScreenSize=(X=3840,Y=2160)
UIScaleCurve=(EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.333000),(Time=1080.000000,Value=0.500000),(Time=2160.000000,Value=1.000000),(Time=8640.000000,Value=8.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)
UIScaleRule=ShortestSide
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/SpaceStudioClient")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/SpaceStudioClient")
GameEngine=/Script/DisplayCluster.DisplayClusterGameEngine
UnrealEdEngine=/Script/DisplayClusterEditor.DisplayClusterEditorEngine
GameViewportClientClassName=/Script/DisplayCluster.DisplayClusterViewportClient
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
bAllowNetworkConnection=True
SecurityToken=55D0C7F04C701EB3CC127F9AE4347B4F
bIncludeInShipping=False
bAllowExternalStartInShipping=False
bCompileAFSProject=False
bUseCompression=False
bLogFiles=False
bReportStats=False
ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=
[/Script/DisplayClusterEditor.DisplayClusterEditorSettings]
bClusterReplicationEnabled=True
[/Script/Engine.GameEngine]
+NetDriverDefinitions=(DefName=GameNetDriver,DriverClassName=/Script/DisplayClusterReplication.DisplayClusterNetDriver,DriverClassNameFallback=/Script/OnlineSubsystemUtils.IpNetDriver)
+NetDriverDefinitions=(DefName=DemoNetDriver,DriverClassName=/Script/Engine.DemoNetDriver,DriverClassNameFallback=/Script/Engine.DemoNetDriver)
[/Script/DisplayClusterReplication.DisplayClusterNetDriver]
NetConnectionClassName=DisplayClusterReplication.DisplayClusterNetConnection
[Audio]
UnfocusedVolumeMultiplier=1
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