永禾专筑_虚幻5工程文件第一次上传
This commit is contained in:
+11
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Binaries/
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DerivedDataCache/
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Intermediate/
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Saved/
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Build/
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*.sln
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*.suo
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*.opensdf
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*.sdf
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*.VC.db
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*.VC.opendb
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[/Script/AdvancedPreviewScene.SharedProfiles]
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@@ -0,0 +1,63 @@
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??????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????
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[/Script/Engine.Engine]
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||||
+ActiveGameNameRedirects=(OldGameName="TP_AEC_ProdConfigBP",NewGameName="/Script/我的项目5")
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||||
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
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||||
bEnablePlugin=True
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||||
bAllowNetworkConnection=True
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||||
SecurityToken=547E3E4042FCBD1357226ABBBED092BC
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||||
bIncludeInShipping=False
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||||
bAllowExternalStartInShipping=False
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||||
bCompileAFSProject=False
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||||
bUseCompression=False
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||||
bLogFiles=False
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||||
bReportStats=False
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||||
ConnectionType=USBOnly
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||||
bUseManualIPAddress=False
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||||
ManualIPAddress=
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||||
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||||
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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||||
-D3D12TargetedShaderFormats=PCD3D_SM5
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+D3D12TargetedShaderFormats=PCD3D_SM5
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+D3D12TargetedShaderFormats=PCD3D_SM6
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||||
-D3D11TargetedShaderFormats=PCD3D_SM5
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+D3D11TargetedShaderFormats=PCD3D_SM5
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||||
Compiler=Default
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||||
AudioSampleRate=48000
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||||
AudioCallbackBufferFrameSize=1024
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||||
AudioNumBuffersToEnqueue=1
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||||
AudioMaxChannels=0
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||||
AudioNumSourceWorkers=4
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||||
SpatializationPlugin=
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||||
SourceDataOverridePlugin=
|
||||
ReverbPlugin=
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||||
OcclusionPlugin=
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CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
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CacheSizeKB=65536
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||||
MaxChunkSizeOverrideKB=0
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||||
bResampleForDevice=False
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||||
MaxSampleRate=48000.000000
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||||
HighSampleRate=32000.000000
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||||
MedSampleRate=24000.000000
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||||
LowSampleRate=12000.000000
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MinSampleRate=8000.000000
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||||
CompressionQualityModifier=1.000000
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||||
AutoStreamingThreshold=0.000000
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||||
SoundCueCookQualityIndex=-1
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[/Script/Engine.RendererSettings]
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r.ReflectionMethod=1
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r.GenerateMeshDistanceFields=True
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r.DynamicGlobalIlluminationMethod=1
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||||
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False
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r.RayTracing=True
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r.SkinCache.CompileShaders=True
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r.RayTracing.Shadows=True
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||||
r.AllowStaticLighting=False
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||||
r.Lumen.HardwareRayTracing=True
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||||
|
||||
[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/YYZ_demo/Level/L_yonghe.L_yonghe
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@@ -0,0 +1,28 @@
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[/Script/EngineSettings.GeneralProjectSettings]
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CompanyName=Epic Games, Inc.
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CompanyDistinguishedName=CN=Epic Games, O=Epic Games, L=Cary, S=North Carolina, C=US
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CopyrightNotice=Copyright Epic Games, Inc. All Rights Reserved.
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Description=Unreal Engine 4
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Homepage=www.epicgames.com
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LicensingTerms=
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||||
PrivacyPolicy=
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||||
ProjectID=F557B95541674A452AA5708096D83B47
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ProjectName=
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ProjectVersion=1.0.0.0
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SupportContact=
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ProjectDisplayedTitle=
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ProjectDebugTitleInfo=
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bShouldWindowPreserveAspectRatio=True
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bUseBorderlessWindow=False
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bStartInVR=False
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bAllowWindowResize=True
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||||
bAllowClose=True
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||||
bAllowMaximize=True
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bAllowMinimize=True
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||||
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||||
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[StartupActions]
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||||
bAddPacks=True
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||||
InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
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@@ -0,0 +1,86 @@
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[/Script/Engine.InputSettings]
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||||
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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||||
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
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||||
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
bAltEnterTogglesFullscreen=True
|
||||
bF11TogglesFullscreen=True
|
||||
bUseMouseForTouch=False
|
||||
bEnableMouseSmoothing=True
|
||||
bEnableFOVScaling=True
|
||||
bCaptureMouseOnLaunch=True
|
||||
bEnableLegacyInputScales=True
|
||||
bEnableMotionControls=True
|
||||
bFilterInputByPlatformUser=False
|
||||
bEnableInputDeviceSubsystem=True
|
||||
bShouldFlushPressedKeysOnViewportFocusLost=True
|
||||
bEnableDynamicComponentInputBinding=True
|
||||
bAlwaysShowTouchInterface=False
|
||||
bShowConsoleOnFourFingerTap=True
|
||||
bEnableGestureRecognizer=False
|
||||
bUseAutocorrect=False
|
||||
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||
DefaultViewportMouseLockMode=LockOnCapture
|
||||
FOVScale=0.011110
|
||||
DoubleClickTime=0.200000
|
||||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
||||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
||||
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
|
||||
-ConsoleKeys=Tilde
|
||||
+ConsoleKeys=Tilde
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"name": "Default bindings for Gamepads",
|
||||
"controller_type": "gamepad",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": []
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
{
|
||||
"name": "Default bindings for MixedReality",
|
||||
"controller_type": "holographic_controller",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
{
|
||||
"name": "Default bindings for HPMixedRealityController",
|
||||
"controller_type": "hpmotioncontroller",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"name": "Default bindings for Valve Index Headset",
|
||||
"controller_type": "indexhmd",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": []
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
{
|
||||
"name": "Default bindings for ValveIndex",
|
||||
"controller_type": "knuckles",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
{
|
||||
"name": "Default bindings for OculusTouch",
|
||||
"controller_type": "oculus_touch",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"name": "Default bindings for Rift Headset",
|
||||
"controller_type": "rift",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": []
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,294 @@
|
||||
{
|
||||
"actions": [
|
||||
{
|
||||
"name": "/actions/main/in/controllerleft",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/controllerright",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_camera",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_chest",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_shoulder_left",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_shoulder_right",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_elbow_left",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_elbow_right",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_knee_left",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_knee_right",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_waist",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_foot_left",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_foot_right",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_keyboard",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_handed_pose_left",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_handed_pose_right",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_handed_back_left",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_handed_back_right",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_handed_front_left",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_handed_front_right",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_handed_frontr_left",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_handed_frontr_right",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_handed_grip_left",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_handed_grip_right",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/skeletonleft",
|
||||
"type": "skeleton",
|
||||
"skeleton": "/skeleton/hand/left",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/skeletonright",
|
||||
"type": "skeleton",
|
||||
"skeleton": "/skeleton/hand/right",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/out/vibrateleft",
|
||||
"type": "vibration",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/out/vibrateright",
|
||||
"type": "vibration",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/open_console",
|
||||
"type": "boolean",
|
||||
"requirement": "optional"
|
||||
}
|
||||
],
|
||||
"action_sets": [
|
||||
{
|
||||
"name": "/actions/main",
|
||||
"usage": "leftright"
|
||||
}
|
||||
],
|
||||
"default_bindings": [
|
||||
{
|
||||
"controller_type": "knuckles",
|
||||
"binding_url": "knuckles.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_controller",
|
||||
"binding_url": "vive_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_cosmos_controller",
|
||||
"binding_url": "vive_cosmos_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "oculus_touch",
|
||||
"binding_url": "oculus_touch.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "holographic_controller",
|
||||
"binding_url": "holographic_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "hpmotioncontroller",
|
||||
"binding_url": "hpmotioncontroller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "indexhmd",
|
||||
"binding_url": "indexhmd.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive",
|
||||
"binding_url": "vive.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_pro",
|
||||
"binding_url": "vive_pro.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "rift",
|
||||
"binding_url": "rift.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker",
|
||||
"binding_url": "vive_tracker.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_camera",
|
||||
"binding_url": "vive_tracker_camera.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_waist",
|
||||
"binding_url": "vive_tracker_waist.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_left_foot",
|
||||
"binding_url": "vive_tracker_left_foot.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_right_foot",
|
||||
"binding_url": "vive_tracker_right_foot.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_left_shoulder",
|
||||
"binding_url": "vive_tracker_left_shoulder.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_right_shoulder",
|
||||
"binding_url": "vive_tracker_right_shoulder.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_left_elbow",
|
||||
"binding_url": "vive_tracker_left_elbow.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_right_elbow",
|
||||
"binding_url": "vive_tracker_right_elbow.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_left_knee",
|
||||
"binding_url": "vive_tracker_left_knee.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_right_knee",
|
||||
"binding_url": "vive_tracker_right_knee.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_chest",
|
||||
"binding_url": "vive_tracker_chest.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_keyboard",
|
||||
"binding_url": "vive_tracker_keyboard.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_handed",
|
||||
"binding_url": "vive_tracker_handed.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "gamepad",
|
||||
"binding_url": "gamepad.json"
|
||||
}
|
||||
],
|
||||
"localization": [
|
||||
{
|
||||
"language_tag": "en_us",
|
||||
"/actions/main/in/controllerleft": "Left Controller [Pose]",
|
||||
"/actions/main/in/controllerright": "Right Controller [Pose]",
|
||||
"/actions/main/in/tracker_camera": "Camera [Tracker]",
|
||||
"/actions/main/in/tracker_chest": "Chest [Tracker]",
|
||||
"/actions/main/in/tracker_shoulder_left": "Shoulder Left [Tracker]",
|
||||
"/actions/main/in/tracker_shoulder_right": "Shoulder Right [Tracker]",
|
||||
"/actions/main/in/tracker_elbow_left": "Elbow Left [Tracker]",
|
||||
"/actions/main/in/tracker_elbow_right": "Elbow Right [Tracker]",
|
||||
"/actions/main/in/tracker_knee_left": "Knee Left [Tracker]",
|
||||
"/actions/main/in/tracker_knee_right": "Knee Right [Tracker]",
|
||||
"/actions/main/in/tracker_waist": "Waist [Tracker]",
|
||||
"/actions/main/in/tracker_foot_left": "Foot Left [Tracker]",
|
||||
"/actions/main/in/tracker_foot_right": "Foot Right [Tracker]",
|
||||
"/actions/main/in/tracker_keyboard": "Keyboard [Tracker]",
|
||||
"/actions/main/in/tracker_handed_pose_left": "Raw Pose Left [Tracker]",
|
||||
"/actions/main/in/tracker_handed_pose_right": "Raw Pose Right [Tracker]",
|
||||
"/actions/main/in/tracker_handed_back_left": "Handed Back Left [Tracker]",
|
||||
"/actions/main/in/tracker_handed_back_right": "Handed Back Right [Tracker]",
|
||||
"/actions/main/in/tracker_handed_front_left": "Handed Front Left [Tracker]",
|
||||
"/actions/main/in/tracker_handed_front_right": "Handed Front Right [Tracker]",
|
||||
"/actions/main/in/tracker_handed_frontr_left": "Handed Front Rolled Left [Tracker]",
|
||||
"/actions/main/in/tracker_handed_frontr_right": "Handed Front Rolled Right [Tracker]",
|
||||
"/actions/main/in/tracker_handed_grip_left": "Handed Pistol Grip Left [Tracker]",
|
||||
"/actions/main/in/tracker_handed_grip_right": "Handed Pistol Grip Right [Tracker]",
|
||||
"/actions/main/in/skeletonleft": "Skeleton (Left)",
|
||||
"/actions/main/in/skeletonright": "Skeleton (Right)",
|
||||
"/actions/main/out/vibrateleft": "Haptic (Left)",
|
||||
"/actions/main/out/vibrateright": "Haptic (Right)",
|
||||
"/actions/main/in/open_console": "Open Console",
|
||||
"/actions/main": "Main Game Actions"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Headset",
|
||||
"controller_type": "vive",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": []
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
{
|
||||
"name": "Default bindings for Vive",
|
||||
"controller_type": "vive_controller",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
{
|
||||
"name": "Default bindings for Cosmos",
|
||||
"controller_type": "vive_cosmos_controller",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Pro Headset",
|
||||
"controller_type": "vive_pro",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": []
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker",
|
||||
"controller_type": "vive_tracker",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_pose_left",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_pose_right",
|
||||
"path": "/user/hand/right/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_back_left",
|
||||
"path": "/user/hand/left/pose/back",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_back_right",
|
||||
"path": "/user/hand/right/pose/back",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_front_left",
|
||||
"path": "/user/hand/left/pose/front",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_front_right",
|
||||
"path": "/actions/main/in/tracker_handed_front_right",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_frontr_left",
|
||||
"path": "/user/hand/left/pose/front_rolled",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_frontr_right",
|
||||
"path": "/user/hand/right/pose/front_rolled",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_grip_left",
|
||||
"path": "/user/hand/left/pose/pistol",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_grip_right",
|
||||
"path": "/user/hand/right/pose/pistol",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Camera)",
|
||||
"controller_type": "vive_tracker_camera",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_camera",
|
||||
"path": "/user/camera/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Chest)",
|
||||
"controller_type": "vive_tracker_chest",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_chest",
|
||||
"path": "/user/chest/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Handed)",
|
||||
"controller_type": "vive_tracker_handed",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_pose_left",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_pose_right",
|
||||
"path": "/user/hand/right/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_back_left",
|
||||
"path": "/user/hand/left/pose/back",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_back_right",
|
||||
"path": "/user/hand/right/pose/back",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_front_left",
|
||||
"path": "/user/hand/left/pose/front",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_front_right",
|
||||
"path": "/actions/main/in/tracker_handed_front_right",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_frontr_left",
|
||||
"path": "/user/hand/left/pose/front_rolled",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_frontr_right",
|
||||
"path": "/user/hand/right/pose/front_rolled",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_grip_left",
|
||||
"path": "/user/hand/left/pose/pistol",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_grip_right",
|
||||
"path": "/user/hand/right/pose/pistol",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Keyboard)",
|
||||
"controller_type": "vive_tracker_keyboard",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_keyboard",
|
||||
"path": "/user/keyboard/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Left Elbow)",
|
||||
"controller_type": "vive_tracker_left_elbow",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_elbow_left",
|
||||
"path": "/user/elbow/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Left Foot)",
|
||||
"controller_type": "vive_tracker_left_foot",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_foot_left",
|
||||
"path": "/user/foot/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Left knee)",
|
||||
"controller_type": "vive_tracker_left_knee",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_knee_left",
|
||||
"path": "/user/knee/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Left Shoulder)",
|
||||
"controller_type": "vive_tracker_left_shoulder",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_shoulder_left",
|
||||
"path": "/user/shoulder/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Right Elbow)",
|
||||
"controller_type": "vive_tracker_right_elbow",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_elbow_right",
|
||||
"path": "/user/elbow/right/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Right Foot)",
|
||||
"controller_type": "vive_tracker_right_foot",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_foot_right",
|
||||
"path": "/user/foot/right/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Right Knee)",
|
||||
"controller_type": "vive_tracker_right_knee",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_knee_right",
|
||||
"path": "/user/knee/right/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Right Shoulder)",
|
||||
"controller_type": "vive_tracker_right_shoulder",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_shoulder_right",
|
||||
"path": "/user/shoulder/right/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Waist)",
|
||||
"controller_type": "vive_tracker_waist",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_waist",
|
||||
"path": "/user/waist/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": ""
|
||||
}
|
||||
Binary file not shown.
@@ -0,0 +1,18 @@
|
||||
{
|
||||
"source": "UE",
|
||||
"applications": [
|
||||
{
|
||||
"app_key": "application.generated.ue.product-configurator-15967005.ue4editor-win64-debuggame.exe",
|
||||
"launch_type": "url",
|
||||
"url": "steam://launch/",
|
||||
"action_manifest_path": "E:/tim.armstrong_CDW-BE1SIGLB6MG_UE4Main/Templates/TP_MFG_ProdConfigBP/Config/SteamVRBindings/steamvr_manifest.json",
|
||||
"strings":
|
||||
{
|
||||
"en_us":
|
||||
{
|
||||
"name": "Product Configurator-15967005 [UE Editor]"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user